Erivamp
Co-Creator

31 posts
11 reputation

IGN: Erivamp
By Erivamp » 4 months ago
The one. The only. The first. The largest. Update Summary! This 1.5 month long wait brought us lots and lots of changes to the server and the community! The first summary of the 2019 year! So, we publish to you...

Awesome New Content!
New Fancier Domain!
Multilanguage Support!
Ginourmous Amount of Performance Improvements and Bugfixes!


So, without further ado, let's get straight into it!
 

General Updates!

The server now has a new awesome domain! The old gmn.us.to subdomain will still work and both could be used to access the server!
mc.limework.net
The new domain was used for the creation of the new store which is fully automatic!
limework.net/store


New Multilanguage Support!
Multilanguage support is slowly becoming a reality! Lithuanian and Russian translations are gradually getting implemented!

Current translatable things:
  • /help type commands and such.
  • Scoreboard related text.

Things which will be translatable soon:
  • Main Lobby client-side holograms
  • Minigames Menu 
  • Player Menu
  • Minigames

After everything is translated the server will be fully usable for non-English speakers!

New Minigames Menu!
Minigames menu is now split into three categories for easier understanding of types of games. 
The categories:
  • Singleplayer Games.
  • All Games.
  • Multiplayer Games.

Lots of optimisations!
  • Item stat generation code of Govindas SG was optimised.
  • World loading was massively optimised.
  • Anticheat was improved and optimised.
  • Code of Ability PvP has been rewritten for better performance.
  • Player heads' textures are now downloaded on another thread than main thread, this optimises /staff and /head commands.
  • Resource pack system was massively optimised.
 
  • World reset system was massively improved, it's TRULY lagless now:
  • Minigame worlds will no longer generate chunks under any conditions.
  • Minigame worlds now have weather disabled.
  • Minigame worlds will no longer get auto-saved anymore.
  • Only worlds which require world saving will be saved now.

Other General Changes!
  • Leaderboards & Emeralds in scoreboard format of numbers is now more understandable: 1,000 instead of 1000.
  • The maximum daily reward was reduced to 250 Emeralds (500 --> 250), for 25 days (50 --> 25).
  • Item frames can no longer be edited in minigame maps server-wide.
  • The /join command was added to /help.
  • You can no longer invite players who are in your party already anymore.
  • Improved functionality of /p warp.
  • Any knockback related hack is now easily detected.
  • Physics are now disabled in the Main Lobby.
 

Castle Wars Update!

  • Castle Wars is now a 4 player game!
  • Unit formations are now much smarter.
  • Line formations now support all directions.
  • Units are now able to go through small entrances properly.
  • Unit Selection Wand's selection now will be visualised by using a proper frame like in a structure block.
  • Players are now automatically put in creative mode.
  • Creepers now explode for real and damage all units surrounding them (including allied units).
  • Archer shooting speed was increased (3 seconds -> 2 seconds)
  • DROP key actions were added to selected units! If you have units selected then they appear in hotbar, so you can drop their hotbar items to make them do special actions! They are:
    • Creepers: force-explode a creeper (Shift + DROP to force-explode all selected creepers)
    • Archers: force an archer to shoot an arrow (Shift + DROP to force all archers to shoot an arrow)
  • Archers now have coloured armour which is based on their team
  • A message is now broadcasted when a King gets killed.
  • King kills are now counted to be later displayed in statistics.
  • Units will now ignore targets while moving until they get close to the destination. SNEAK + CLICK with Move item to not to ignore targets.
  • Wall building was optimised.
 

Ability PvP Update!

New abilities!
  • Pull Egg ability was added! It drags the player you hit to you.
  • Dash ability was added! It moves you forward very fast and damages players which you dash into.
  • Railgun ability was added! It shoots a laser which goes through multiple targets and deals high damage.
  • True Eye of Cthulhu ability was added! It fires a laser which is not affected by gravity from your head to the block/player you are looking at and creates an explosion which knockbacks you at end of the laser.
  • Seismic Wave ability was added! It created a wave which damages & knockbacks the players.
  • Magnet ability was added! It attracts players within a radius of 5 to itself. If you have metal armour its attraction power becomes higher. You will be attracted for 5 seconds but you won't be damaged.

Killsteak & Armor Upgrade System
  • Your armour now will be upgraded every kill, up to full Diamond armour which requires killstreak of 20 to reach. Every armour piece reduces damage taken by 3%
  • All damage except fire damage is reduced by armour. 
  • You lose all of your armour if you lose your Killstreak.
  • Your Killstreak doesn't get increased if you kill the same player more than twice in a row.

Other AbilityPvP Changes!
  • The Lightning ability now becomes glowing after you have thrown it.
  • Now each player has a scoreboard which shows the player's Level, XP and Kills.
  • Bounce ability's explosion now knocks players back.
  • Your Pets are now automatically despawned when you enter Ability PvP area and spawned back once you leave its area.
  • Abilities will now only give XP from up to 3 different players damaged with the same ability.
  • You will now not be able to use /q for 5 seconds after being damaged by a player.
 

Creative World Update!

  • A new building tool was added! goPaint.
  • All building tools (FAWE, FAVS, gB, gP) are now usable by everyone without a requirement for playing for an hour.
  • Heads menu is now similar like Dimensional Warps menu.
 

Friendly Survival Update!

  • Lots of new weather events were added!
  • Tornadoes, Sandstorms, Hailstorms, Shooting stars, Winds and more!
 
  • Friendly Survival now has a new awesome resource pack made by RaulH22! Every Slimefun item now has a custom texture!
 
  • Custom Trees were added! Now all Jungle, Birch and Spruce saplings do not grow vanilla trees anymore, they grow many various looking beautiful trees!
  • Trees rotate based on blocks around.

Mustafar
  • Blazes and Wither Skeletons now spawn 2 times more common.
  • Zombie Pigmen and Wither Skeletons will no longer spawn in lava.

Tatooine
  • Zombies, Creepers and Spiders spawns were disabled.
  • Husk spawn rate was increased.
  • Sand Golem (from Realm of Almarath) was added. It drops Sand after death.
  • Aggressive Cactus was added, it can only spawn on top of normal cacti. It will attack nearby players and drop cacti (how unexpected) on death.


Other FS Changes!
  • All Emerald tools and armour recipes were removed.
  • All unbreakable Iron & Gold tools and armour recipes were removed.
  • Dimensional Warps display system now has unlimited pages and a search system so you can find a Dimensional Warp by owner's name easily, also now warps are displayed by player heads instead of Dimensional Warp item icons!
  • Now when a Pig is struck by lightning, it will turn into a zombie Pigman without a Golden Sword.
  • Now if you right click on a tamed pet who's owner has been offline for 30+ days, you become the new owner of the pet!
  • You can now ride Sheep and Cows by clicking them with a saddle.
  • Elemental Wind Staff was nerfed, it now uses 2 hunger bars instead of 1 for one flight.
  • Too powerful/game breaking items/machines were disabled in Slimefun.
  • You now receive the coordinates of your death point.
 

Old School Survival Update!

  • Added functional Spaced Ladders! In old Minecraft versions you could have 1 block space between ladders and still climb them, well now you can also do so!

OSS Texture Pack Updates
Big thanks for Vampire_Artyom for updating the texture pack!
  • Removed Recipe Book, Shield slot and other unused textures from the texture pack.
  • Added new textures for incoming OSS content.
  • Changed Alex texture to a Steve one.
  • More are coming soon!
 

Elemental Archers Update!

New map!
  • Old maps transit into the new multi-mode system was finally finished.
  • A new awesome map was added! It is named Barad-dûr and was built by our builder MrCloudyKitten and co-creator Vampire_Artyom.


Other Changes!
  • If you die 3 times in a row being AFK you now get removed from the game.
  • Capture The Flag and Juggernaut modes will no longer get chosen automatically if there are only 2 players in the game.
  • You will now never spawn at the same spawnpoint twice in a row in non-team modes.
 

Snowball Update!

  • Nametags of players are invisible once again.
  • Anticheat was re-enabled.
  • If you die 3 times in a row being AFK you now get removed from the game.
  • Capture The Flag and Juggernaut modes will no longer get chosen automatically if there are only 2 players in the game.
  • You will now never spawn at the same spawnpoint twice in a row in non-team modes.
 

Other Changes!

  • You no longer find Emeralds in treasure chests in lower level caves when you're far in the game in TMC. 
  • A TIP of /resetparkour command was added to Parkour.
  • Checkpoint item was changed to Totem of Undying (Ender Chest --> Totem of Undying) in Parkour.
  • Skeletons and Bandits were buffed in Realm of Almarath.
  • Non-boss mobs now have a chance to spawn in groups of 2 if there are 2+ players around in Realm of Almarath.
 

Bugfixes

  • GL-21 Checkers are broken.
  • GL-112 Chicken Shoot does not work at all.
  • GL-113 Archers who are in a formation are really hard to move when they have a target in Castle Wars.
  • GL-114 Creepers do not explode in Castle Wars.
  • GL-115 The collision causes infinite movement in Castle Wars.
  • GL-116 Draw causes lose and win when not supposed to in Castle Wars.
  • GL-117 Map votes do not reset properly.
  • GL-118 Elemental Archers Main Lobby NPC teleports to old mode selection thing and the game is unjoinable through NPC.
  • GL-119 Bomb explosion sound volume is wrong in Bomberman.
  • GL-120 You sometimes don't get abilities again after using all of them in Ability PvP.
  • GL-121 Modifier votes do not reset.
  • GL-122 Double jump modifier doesn't work in Knockout
  • GL-123 You do not get your helmet back after capturing/dropping the flag in EA: CTF mode.
  • GL-124 You keep potion effects after being teleported to lagless lobby for being AFK.
  • GL-125 Team choices in team games do not work.
  • GL-126 Mobs do not use their abilities in Realm of Almarath
  • GL-127 Mobs do not burn in daylight server-wide.
  • GL-128 Burning animation isn't displayed on entities server-wide.
  • GL-129 Falling block abilities do not work on slabs in Ability PvP.
  • GL-130 Shooting snowballs sound isn't played in Ability PvP.
  • GL-131 Damage delays make some damages not happen at all in Ability PvP.
  • GL-132 Fist attacks have no cooldown and it is click equals damage.
  • GL-133 Arrow ability isn't working.
  • GL-134 Fish in Friendly Survival are bugged.
  • GL-135 Thirst has 2 empty bubbles when full in Friendly Survival.
  • GL-136 If you click with a block while facing another one the click does not register.
  • GL-137 Modifier voting does not select a modifier if the votes are exactly 50% in gamecore.
  • GL-138 You can spawn inside a slab in Parkour.
  • GL-139 Double jump modifier in Knockout doesn't work.
  • GL-140 Party splits between different games.
  • GL-141 Items have default names in Govindas SG.
  • GL-142 Armour protects in Govindas SG.
  • GL-143 /votedm does not work in Govindas SG.
  • GL-144 Powerups are unpickupable in Bomberman.
  • GL-145 If you lose all lives in Elimination/Team Elimination mode in Elemental Archers you get teleported out of the game instead of becoming a spectator.
  • GL-146 If you have a negative jump boost or levitation when you get damaged you have a chance to get launched into the sky. 
  • GL-147 Winner of Chicken Shoot loses the game instead of winning.
  • GL-148 Ability PvP abilities are able to move NPCs.
  • GL-149 You can destroy Crystals of Life using anvils in items frame in MSW: Sky of Carribean map.
  • GL-150 You can break valuable block decorations around Crystal of Life in MSW: Sky of Caribbean map.
  • GL-151 Checkers do not end properly if a game ends due to no movement.
  • GL-152 You can rename pets which do not belong to you.
  • GL-153 Hunger decreases within time while it shouldn't in 1v1.
  • GL-154 No Sword modifier always deactivates even if it's not active in 1v1.
  • GL-155 Multiple maps have problems with weather in 1v1.