Hey everyone! Not many updates this week, but nevertheless let's get into some changes!Snowball Update!
- You'll now get a snowman for every 5 kills killstreak.
- Amount of snowballs gained after a kill was increased from 10 to 15.
- Anti-AFK kill farming protection was added, now if a player hasn't shot a snowball in their current life gets killed, they will give only 3 points and no Emeralds or Melons would be acquired and the kill will not go to the game statistics.
The win rewards have been changed, previously it was 25 Emeralds
for the win in all modes, now it's:Team Deathmatch: Emeralds
= amount of kills done in the game by players.Deathmatch: Emeralds
= amount of kills done in the game by players * 2Team Elimination: Emeralds
= amount of kills done in the game by players * 3Elimination: Emeralds
= amount of kills done in the game by players * 4Small Castle Wars Update!
- Damage of Archers was remade, it should be much more stable now and wouldn't vary from time to time.
- Items of selected units were added to the hotbar.
- Left Click with a unit item to unselect all units of other types than the one you clicked with.
- Right Click with a unit item to remove 1 unit of that type from the selection.
- Shift + Right Click to remove all units of that type from the selection.
- [Click to vote] button is now shown in the chat after the first vote in the gamecore.
- The water level in the cauldron now gets reduced while uncoloring hardened clay blocks in Friendly Survival.
- Average Shots Per Second statistic was added to the end game message of Chicken Shoot.
- Chicken Shoot code was partly rewritten and optimised.
- GL-21 Queens in Checkers are no longer broken.
- GL-35 You can no longer uncolor hardened clay blocks using an empty cauldron in Friendly Survival.